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6 posts from September 2009

September 25, 2009

Pecha Kucha finalists for Business of Software 2009

This year's Pecha Kucha finalists have got their work cut out for them. Twenty slides, twenty seconds each, it’s the haiku of presentations. Here they are:

Jurgen Appelo, Chief Information Officer of ISM eCompany on “Managing agility: from complex to simple”

JD Brennan, Distinguished Technologist at HP, on "The 6.6 minute design school”

Daniel Kuperman, Director of Marketing and Product Management of Quadrant Software, on “5 marketing secrets for software success”

Glen Lipka, Director of User Experience and Product Design of Marketo, on “UX design – building products people love”

Dave O’Flynn, Integration Product Manager at Atlassian, on “Learning about teams by jumping out of planes” 

Alex Papadimoulis, President of Inedo and Founder of The Daily WTF on “How not to be featured on The Daily WTF”

Adam Ruth, Senior Software Developer at Admin Arsenal, on “Developer addictions”

Mark Stephens, CEO of IDR Solutions, on “Asteroid impact – are you a big lizard or small and furry?”

For an example of pecha kucha, here’s Alexis Ohanian (co-founder of Reddit) on how to start, run and sell a web 2.0 startup. Alexis won last year’s contest.

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September 20, 2009

Are sales people different from you and me?

"Sales people are different from you and me."

"Yes, they want money more."

A year - a few months, even - ago, I would have agreed with this. It's common knowledge that sales people are motivated differently to the rest of us. You need to keep them hungry, drive them with low basic salaries and hefty commissions. The best sales people are not only hungry, but greedy too. Harnessing that greed is the key to succeeding in sales.

Unfortunately, like much common knowledge - that we only use ten percent of our brain, that if you build a better mousetrap then the world will beat a path to your door - it's wrong.

Simon (the other founder of Red Gate) and I believe this so strongly that we've stopped paying commission to all our sales people.

We've experimented with sales commissions for the best part of a decade. We've never found one that really worked. Every compensation structure can be gamed, and has its unintended consequences. Pay people a percentage above a target and you encourage a sawtooth pattern – there’s a pressure for sales people to undersell one month and save up the sales for the next month. It makes more sense to be 25% under target one month and 15% over target the next month rather than being 5% under target each month. You can fix this - you can play around with the thresholds, add ratchets and fiddle around with commission debt – but the compensation structure gets increasingly complex.

The ancients believed that the earth was the centre of the universe and that the planets and stars rotated around it. This didn't quite fit the facts, so they shifted the centre of the universe slightly off the earth. There were still discrepancies between theory and observation so they put the planets on circles within circles: Venus didn't circle the earth, but it circled a circle that circled the earth.

That’s what our sales salary system felt like – a gigantic, complex and medieval spirograph centred on an assumption that wasn’t true.

So we decided to fix it. First, we tried to persuade our business unit heads to stop paying commission. “Interesting idea,” they told us. “We think we should try it, but not right now. We’ve got our hands full.”

Jeff Immelt, CEO of General Electric, once said “when you run G.E. there are 7 – 12 times a year when you have to say ‘you’re doing it my way’. If you do it 18 times, the good people will leave. If you do it 3 times, the company falls apart.”

Red Gate is several orders of magnitude smaller than GE, but the principle still holds. Occasionally – once or twice a year – Simon and I need to be dictators. So we stamped our feet and told our business unit heads that we were tearing the old system down. From October 1st we wanted all our sales people to be on flat salaries.

We managed to get everything in place a month early. Now, towards the end of September, the system has been running for three weeks. So far the signs are good.

It turns out that fear is not a good motivator. Sales people have mortgages to pay, kids to feed and bills to settle, just like the rest of us. Would the anxiety of not knowing whether you'd be able to eat at the end of the month help you code better? So why would it help sales people sell better?

Removing commissions allows sales people to behave in more complex ways. Sure, we want sales people to sell more stuff, but only if it's right for the customer. As a business, do we prefer to sell $100 of software today or $200 of software tomorrow? It depends - on the likelihood of tomorrow's sale falling through, on whether we'll make that sale anyway, on many other things. We need our sales people to weigh up complicated situations and make decisions based on their judgement as to what the right thing to do is. Any sales commissions scheme we could come up with would contradict these complexities.

Sales is no longer a zero sum game. Oversimplifying, in any month there are a finite number of leads we can contact; a fixed amount of money to be made. One sales person’s gain is another sales person’s loss. Imagine you could construct a sales robot, programmed solely by the rules in any sales structure. How would it behave? It would steal deals off other sales people, sell customers software they didn't need, argue with its boss over its commission and backstab its colleagues. That wasn’t the behaviour we wanted, but our commission structure sent a strong signal that it was.

Now that we’ve removed commissions, sales people are sharing more. If Alice is off sick then Bob will cover for him. If Bob is dealing with a customer that Alice would be able to help better, he’ll hand him over to her. If Alice’s product knowledge needs improving, she can spend some time away from selling. None of those things were happening before.

By removing the simplest, crudest and least effective motivational tool of money, we're forcing our managers to find more powerful, subtle and productive techniques to motivate our sales people. Rather than relying on carrots (sell more and you can buy that new car) and sticks (don’t sell enough and you won’t be able to feed your kids), we are compelled to make our sales people’s work more interesting, to set better goals, to encourage more teamwork.

We’ve removed an enormous amount of management overhead. We no longer have to spend so much time setting targets (sure, we still set targets, but it’s not so important we get them right); we spend less time deciding who worked on which deal and where the commission should go; our managers can spend less time fiddling with spreadsheets and more time making their teams hum.

The idea that sales people are different to the rest of us is based on what psychologists call a fundamental attribution error. We tend to explain other people’s behaviour’s differently to our own. For example, I was late this morning because my alarm didn’t go off. But you were late because you’re lazy. In the first case, I blame the situation. In the second, I blame your personality. Similarly, I come to work because I love what I do. But you – and sales people – come to work because of the money. I am motivated by interesting work, the chance to make a difference and recognition by my peers. But you are motivated by cash.

Of course, some sales people do their jobs not because they enjoy them, but purely for the cash. Those people will, over time, leave. And that will be a good thing, for Red Gate and for them.

But, on the whole, sales people aren’t that different to the rest of us.

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September 12, 2009

Ten free student tickets for Business of Software 2009

I've decided to offer ten free student tickets to Business of Software 2009. Here's what you need to do to qualify:

  • Be in full-time education
  • Be a hacker, and show some evidence of this.  E-mail me a link to your blog / an open source project you've worked on / something you've built
  • MBAs etc. can apply, but you need to be a hacker too
  • E-mail me at neil.davidson@businessofsoftware.org by Saturday 19th September

I'll then choose ten people to get the free tickets. The process will be totally opaque. I might pick people at random, I might not. I might choose the first ten people to e-mail, or I might not. I don't know yet.

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September 03, 2009

Joel's startup workshop

Joel Spolsky is running a startup workshop in San Francisco after this year's Business of Software conference. It sounds really cool. You can find out more on Joel's blog.

September 01, 2009

{smartassembly} wins the Red Gate million dollar challenge

Back in April I blogged about the Red Gate million dollar challenge. Red Gate is fortunate enough to be profitable and have money in the bank. We've bought companies in the past, and it felt like a good time to do it again. Finding great companies is hard, and we're lazy, so we set up a honey pot. A million dollar honey pot.

Some fifty companies entered. We narrowed it down to a handful over the course of a couple of months, and then to a single company. About a month ago we formally offered to purchase {smartassembly} from Jean-Sébastien Lange (for an amount I can't disclose). Jean-Sébastien negotiated hard and successfully, and then accepted. It took a few weeks to sort out all the legals, but now it's official.

We bought {smartassembly} for a number of reasons:

  • It's an awesome product. It takes .net assemblies and applications, merges dependencies, obfuscates and provides exception logging for unhandled errors
  • It's making money. It's a mature product, and has proven the market that it's in
  • It fits in well with the other .NET tools we have
  • It has a lot of potential. It's successful already, but we're hoping that Red Gate can develop it further and encourage even more people to use it.
  • Jean-Sébastien is somebody we can work with. He's smart, friendly and laid back. Life is too short to work with people you don't get on with

For now, we're going to run {smartassembly} from its own web site. We've got it building on our servers in Cambridge, but we'll figure out how to integrate it into Red Gate properly over the next few months.

You can find out more about {smartassembly} on its web site. We'll do an official press release tomorrow.

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Joel Spolsky's talk at Business of Software 2008 on being number one

How come you can recognise the tune of the number one song of 1968 as being Hey Jude by the Beatles, but not the number two song?

Why has the iPod had the success that the Zune has been denied?

Why are Herman Miller chairs cool, but their functionally equivalent competitors lame?

Why is Ruby hip but Java square?

Why are clean code, usability and basic marketing just hygiene factors? How come they can get you to the number two spot, but not to number one?

In this video from Business of Software 2008, Joel explains the three important factors behind getting to number one. Along the way, he talks about anthropology, psychology, Brad Pitt and Angelina Jolie. And kittens.

This year's conference is in November 9th - 11th, in San Francisco. Joel will be speaking, as will Paul Graham, Geoffrey Moore, Don Norman, Dharmesh Shah and many, many other awesome people.

There are a few (under 20 - I haven't updated the web site in a while) tickets left at the special price of $1,845.

You can find out more at the Business of Software conference website. I reckon they'll sell out this week, so if you want to come then act fast.

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About Business of Software

THE conference for people who care about growing long-term, profitable, software businesses. Follow us on Twitter. BoS Blog.

About Neil Davidson

Joint CEO of Red Gate Software and Founder of the Business of Software conference. Follow him on Twitter. Neil's Blog.

About Mark Littlewood

Founder of the Business Leaders Network (TheBLN). Organizer of the Business of Software conference. Follow him on Twitter. Mark's Blog.

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